Application for Herohares

In-game name: 
Herohares
English
Age: 
23
Why are you interested in joining this server? (MUST BE OVER 2 FULL LINES LONG!): 
I like redstone. Took me a while to figure it out when I first started but when I started relly getting the mechanics going there was no stopping me. I have had several redstone world filled (ok not really but you get what I'm saying) with machines, but i'm longing for an inspirational community be part of. This would be my first experience in a redstone server, and i'm looking forward to it. Inspiration and confrontation is what I hope to find. What I can offer in return is a discrete knowledge, but most of all i think a good eye on complessive design: compactness, efficiency, looks. I'm open for suggestions and critiques at any time, shall they be taken or given.
Current Redstone knowledge (MUST BE OVER 2 FULL LINES LONG!): 
I've studied engineering for three years and i'm now enrolled in a bachelor in design, so it all comes together when i work on a project: i'm extremely critical and demanding in my end product and I'm willing to spend hours and hours in countless variations to achieve what I desire in my final design. I'm not a fan of giant builds, i prefer compact, user friendly, function oriented ones. I'm stronger in mechanical functions then in logic circuitry, but i'm still working on it. I know all the stuff about pulse generation, extension, limitation. I know about clocks, counters and zero ticks movements and so on.. My current limitations are long sequences involving pistons (AAARGH) and flying machines, which I only recently started working on.
Past Redstone Experience (MUST BE OVER 2 FULL LINES LONG!): 
My best creations are: - a full hidden three hight door in the side of a hill triggered by hidden key mechanism or presence (1-2-3sequential piston extension, item detection and trigger circuit, EXTREME COMPACTNESS it was back in 1.7) - a huge potion making array (currently working on an improved version with automatic recipes) - double shopping system (a masterpiece of tileability, if i may say so myself) - a bank system - a modular "shoot the minecart" game
About how often do you play Minecraft?: 
1-5 hours per week
Anything else you'd like to mention? (Optional): 
Thank you for your time, and I hope to be able to join you soon!
Application status: 
Approved
What kind of creations would you like to build on this server?: 
Smaller ones, possibly scaleable but i prefer to stay on the modest size. Technical, user friendly, function oriented: all the kind that a survivalist would love to have in and end-game state. Efficient, clean.