Application for Tuong

In-game name: 
Tuong
Age: 
18
Why are you interested in joining this server?: 
I've been doing redstone for quite some time, and I seriously love keeping track of what's being produced and such. I also really love showing what I can make. I've been playing on different servers, so adding this one to my list is just a way to pursue my love described earlier. There's no other reason. I just want to play on every single redstone server in existence.
Current Redstone knowledge: 
First of all, I'm a door man. I do believe that I'm better than the average door people (I do not know if owning size records and such is a proof of that) and that I know almost all redstone mechanics there are to know, like BUDs, power priority, <1 tick pulses and pistons behaviour, locational bugs, hopper aging and such. That knowledge have been acquired during over 4 years of watching videos on YouTube, practicing, and having fun with other door people. I've never been very good with large builds though. The laziness always stopped me. I've also never been really into "logic" redstone (you know, CPUs and other stuff I do not comprehend), probably because of the kind of the first redstone community I've been in touch with.
Past Redstone Experience: 
I started doing redstone as a main minecraft activity in minecraft 1.4.7. I was first using a friend's account, so I was known as Valsim72. I was amazed by the videos of the people from mcaddict.gallery and I wanted to do the same as them. I've been getting some size records sometimes (beating someone you look up to is awfully pleasant). Making those have been my main activity, though recently I did make a decimal adder-substractor for fun because of one of my friend who mostly does "logic" redstone. About my best build, I don't know if I do possess one. But I do have a favourite one: it's a 3x3 seamless glass flush door, made with a friend of mine. The layout used is quite different fromm what's been done before, as it uses the pistons from the layout itself as swapping material (to make it seamless) both for the top and bottom. Also, all the pushers are in a reduced form, which means less volume but more difficulty. It was more comfortable for the top to make the whole thing button operated, and so the bottom's got some sweet T flip-flop and ABBA action to power the DPE (very comfortable for the 1st block retraction). The 2nd block retraction is done by a TPE, which is done by simply spamming the input with 3 ticks pulses with gaps of 3 ticks inbetween. The top works with almost the same pulse sequence for both opening and closing, with a difference of 1 pulse. A fun T flip-flop is here for that, and it's made out of a controlled burnout which output an odd number of 1 tick pulses toward a sticky piston (which is used to move a cauldron which can be detected by a comparator and so on). What's funnier is that the pusher that put the blocks back in place for seamlessness is a kind of "piston worm" powered by the burnout described earlier. From the top comes the pulse to power the last pusher for the bottom, which I think is very interesting. Instead of storing one of the piston for the pusher (which is the most common way of reducing a pusher), on of the blocks to push is stored. It's like a lost trick from an old redstonre i looked up to. The way it is, it was easier to do so than the usual way. The whole wiring is quite dense and has got quite the attractive shape. Plus it brings back some good memories. That's why this creation is my favourite.
About how often do you play Minecraft?: 
6-10 hours per week
Anything else you'd like to mention? (Optional): 
Not playing minecraft as much as I used to.
Application status: 
Approved
What kind of creations would you like to build on this server?: 
I would like to bring in some of my favourite doors/trapdoors/pistons contraptions and that decimal adder I made once. And maybe I would try to do some logic redstone, who knows...