Application for JasonS05

In-game name: 
Why are you interested in joining this server?: 
I want to make a Redstone computer but doing it on single player would be super boring. When doing Redstone on a server, I get to show it off to friends and such, but when I do it on single player, it's like "well this is cool but now what? No one is around to appreciate my hard work. :(". So, that's why I want to join this server. Single player Redstone is boring. I also tried doing some Redstone on another server, but I had to claim land to do stuff and I couldn't claim enough land to make a computer :(
Current Redstone knowledge: 
I have understanding of computers, Boolean logic, how to make logic gates in Minecraft, doing stuff with pistons, BUD powering, and pretty much all the Redstone components except comparators. I know how to make instant Redstone stuff and 0-tick farms. Pretty cool stuff. I'm also subbed to MumboJumbo and ilmango. Great Redstone channels. P.S.: I also know terms like rising edge monostable circuit.
Past Redstone Experience: 
I've made piston elevators and even tried making a Redstone computer once. I ended up losing motivation right before finishing it because I got distracted by other things, but the only thing left was the ALU. Even if I did finish it, 4-bits can address such little memory that it could do like nothing. So now that I'm joining this server I'll try to make an 8-bit computer. I'll have a whole 256 bytes to play with! So much more than 8 bytes.
About how often do you play Minecraft?: 
1-5 hours per day
Application status: 
What kind of creations would you like to build on this server?: 
I'm joining this server so I can not only make general Redstone stuff, but so I can make an 8-bit Redstone computer! It'll have 256 bytes of RAM and will use a TTL architecture. I plan to run a fibonacci program with it. I imagine building 256 bytes of RAM will take a lot of time :D. The computer will also use instant Redstone lines for long distance RAM fetching so I don't have to sit around waiting for the Redstone signal to reach the 256th byte of data. Shouldn't be too laggy since it'll be limited to 512 blocks long due to my ultra-compact RAM design.