My space Invaders features 5 levels, 3 difficulties, 11 aliens, and 1 player. The way to win is to survive all 5 levels by killing all the aliens. The aliens move down by default but if an alien on the side is killed, it they will start to move side to side. You will lose if 1 alien reaches the bottom or you are shot. The game is solid state and has tons of shift registers. The game detects a win by detecting each alien to see if they are alive, this is also how the shooting works for the aliens to prevent random bullets from dead aliens.
The way to use is first decide what difficulty you want. The next step is to pull the start lever and run into the door on the right. There will be 3 controls where the left moves the player left, right moves the player right, and the front control shoots where the player is at. You then have to shoot all the aliens that will start moving down while avoiding getting shot. you win if you complete all 5 levels but lose if the aliens kill you or reach the bottom. A side note is that the game is a bit laggy.
Comments
Imma check this one.
Since games are not my area, ill ask other staffies too.
cant be judged as is
I'm sorry but I cant judge a solid block of wool. you need to remove the covers that hide everything we need to look at to even judge it completely -.-
We cant judge it.
Please put the inputs back when you are done about something on it. Without the inputs I cant play and judge it :P
Suspended
I'll denie your request, because some requirements, that Gort asked Farex to have in his SI, are not in your system:
- 2 rows of aliens at the same time.
- A score counter 3 digits (can count whatever, eg. shoots from aliens).
- Preset and random waves.
- Health.
- And the most important the aliens don't shoot back, they should.