Input panel includes two 4 bit inputs, for X and Y. These go through decoders and the Ys allow the SXs through to the screen memory. The memory is simply dropper SR latches with one mass clear. The screen uses a simple tri-invert setup for 225 pixels (square shape) with 2 by 2 pixels.
Input panel includes two 4 bit inputs, for X and Y. These correspond to the nearby 15 pixel square screen. Flick these levers for your desired coordinate (eg: (7,3) == (0111, 0011)). Press 'SEND DATA.' Do this for however many points you want and then press RESET to clear the screen.
Comments
Denied
Coords are wrong: -2093, 148, -2
Nice that your display works, BUT for Regular you should build a Display that can plot points and text.
Just add a Character ROM and connect it to the back... We'll check then again.