this game of hex has:
win detect for red and blue.
debug: invert cell color.
debug: reset this row.
automatic turns system (green wool).
and does not break when moved.
if cell cannot reset it will ignore reset signal (to minimize lag).
light blue wool: memory, display, input and reset (basic gameplay).
red wool and blue wool: cell part of win detect.
purple wool: manages win detect.
yellow wool: feedback (debug used, turn taken).
gray wool: misc cuircets (last part of win detect, turns, etc.).
green wool: turn system.
uses pistons, redstone lamps, redtsone blocks, redstone dust, redstone repeators and observers for cuircetry.
if the board is not white, press the RESET button and wait +/- 5.5 seconds.
turns are indicated by lamps behind colored glass.
the board is made out of hexagonal parts.
the player to make a line from one side to the other of their color (red, blue) wins.
the winner is shown a similar way to the turn.
HEX is a 2 player game where you connecttwo sides of your own color together.
first player to do this wins.
the board is made out of hexagons..
a line is when you have two cells of your color in a hexagonal radius.
Comments
Denied, but promising.
Dear RobotMan2412,
The project is nice, but it does not function properly (the reset does not reset all cells). Make sure to test and validate the functions of your build before creating a rankup request to have a better chance of passing.
Meow,,
Woesh0007