Features:
- Standard (+)/(o) Tic Tac Toe - No AI, player inputs only.
- (+) & (o) win detection
- Tie detection
- Auto-reset (can be disabled with Lever on right side of unit)
- 1-tick spam protection
- Shared input panel
How it works:
Upon button press, spam protection is activated in 1-tick. The button pressed sets a latch so it cannot be triggered again until reset. The latch sends out a 1-tick pulse in 2 directions: 1) OR to trigger t-flip-flop, and 2) to trigger the win detection latch for that player. The t-flip-flop switches between the (+) and the (o) sets of latches, and sets the player indicator lamps on screen. This continues each cycle. If a win is detected, all inputs are disabled and the winning string flashes on the screen, then auto resets. If a tie is detected, all inputs are disabled and both indicator lamps will flash, then auto reset.
# (+) always goes first.
- Press 'MANUAL RESET' to clear the board, if necessary
- Player 1 (+) presses button corresponding to the field they wish to play
- Spam protect is active until all buttons are fully depressed
- When indicator lamp is switched, Player 2 (o) may now play
- Repeat until game end
- If win or tie is detected, inputs are disabled and end sequence is activated/game resets
Comments
Relocated
I had to move this build because it was in my way, so the new coordinates are 1536 125 534 (x y z) facing South. I also copied the build to the East and stripped away all cosmetic blocks so you can see the Redstone easier.